ABU-CEA

Esports Production


​The Esports program aims to provide students with comprehensive knowledge and practical skills in this field, qualifying them for a successful career path in this dynamic and growing industry. Through a blend of theoretical education and practical experience, the program is designed to develop well-rounded professionals capable of excelling in various Esports roles, from team management and game design to broadcasting and data analysis

6 TERMS

24 COURSES

THE SOFTWARE

Students will be introduced to the industry leading software, Maya, Nuke, Substance, Mari, ZBrush, Katana, V-Ray, Houdini, Premiere, and Photoshop. Within these software, students will learn the fundamentals of modeling, texturing, lighting, animation and editing.